Prerequisite: Requires an Intelligence and Constitution score of 15 or higher.
You have the ability to move or manipulate creatures or objects by shear mental fortitude and strength of your mind.
- Increase your Constitution or Intelligence score by 1, to a maximum of 20.
- You can use your mind to access the Telekinesis spell. You must finish a short or long rest before you can access the power again when using this feat. Your spellcasting ability for telekinesis is Constitution.
- You can take a reaction to arrest your fall from any height taking half damage and landing on your feet with a successful Constitution saving throw DC 8 + 1 for every 10 feet fallen.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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7/31/2018 11:42:12 PM
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448
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9
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1.0
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Coming Soon
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