Known for their seductive nature, enthralling demeanor, and eloquent grace to the point of obsession, Toreador vampires turn artists and lovers into their ranks, forever trying to stir their own deadened hearts. Supernaturally graceful and charming, the Toreador are always looking for the next thrill, leaving a detritus of discarded lovers and victims in their wake. They will chase something beautiful until it is either theirs, or destroyed.
Blood Dependency: You must consume living mortal humanoid or vampire spawn blood regularly or suffer exhaustion
Sunlight Hypersensitivity: While in sunlight, you take your level in radiant damage at the start of your turn. You also have disadvantage on Perception checks and attack rolls
Almost Mortal: You must still consume normal food daily (in addition to blood).
Garlic Aversion: While within 10ft of garlic, you must succeed on a DC 15 CON save at the start of your turn or be Poisoned until the start of your next turn.
Running Water: At the start of your turn in running water, you take double your level in acid damage.
Holy Repulsion: When within 10ft of a holy symbol of a good-aligned deity, make a DC 15 WIS save or be Frightened until the end of your next turn.
Uninvited: Cannot enter a dwelling that someone considers their home unless invited
Cursed Presence: You cast no reflection and have no shadow.
Silver Safe: Can touch silver without it burning, but can still be damaged if it breaches the skin
Eternal Beauty (1/Long Rest): As a magic action, creatures of your choice (up to your proficiency bonus) within 15 ft must make a DC 13 + CHA WIS save or be Charmed until the end of your next turn. At level 8, this ignores immunity
Fixation:
60 ft. Darkvision unless your race grants better
You do not need to breathe, but you can still inhale
A vampire using healing spells on non vampires will do necrotic damage instead
A non-vampire using a healing spell on a vampire will do acid damage instead