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General Feat

Prerequisite: Level 4+, The ability to cast at least one spell that deals fire damage.

  • Charred: You gain resistance to fire damage. Once per long rest, when you take fire damage, you can use your reaction to gain immunity to fire damage until the start of your next turn.
  • Persistent Flame: You add your proficiency bonus to the initial damage of the burning condition that you inflict with your spells. When you cast a spell that deals fire damage, but doesn't cause the burning condition, you can force one target to make a Dexterity saving throw against your spell save DC (or constitution based DC). On a failed save, the target gains the burning condition. The burning condition lasts for a number of rounds equal to the level of the spell cast (minimum 1 round). You can use this feature a number of times equal to your spell casting ability modifier per long rest. You do not expend a use if the target succeeds on the saving throw.

Previous Versions

Name Date Modified Views Adds Version Actions
6/18/2026 1:47:49 PM
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