When there occurs a terrifying event, like major phisycal damage inflicted on you, or when you fail an important throw tragically, there is a chance, that it will be too much for your mind to handle.
Throw 1d4.
If this wasn't a big thing: (1; 2; 3 - It has no effect) (4 - You are under the influence of Minor Madness)
If it was more severe: (1; 2 - It has no effect) (3 - You are under the influence of Minor Madness) (4 - Manical Madness takes over you)
If it was a total disaster:(1 - It has no effect) (2 - You are under the influence of Minor Madness) (3; 4 - Manical Madness takes over you)
Influenced by Minor Madness, you will sometimes do things that seem weird to people around you, and your personality changes. You won't do anything crucial and will remain rather calm, but your actions will sometimes be irrational to others or even yourself.
Manical Madness is a total shift of mind. You will act chaoticly, yet following an ideal known only to yourself. At this state, nothing is impossible for you. You might attack your team or yourself, you might charge mindlessly into danger to save someone or something, you also may influence the NPC-s in a totally unnatural way. Imagination is the limit.
Each Madness lasts for 1d4 minutes. After it ends you will lose all memories of it, but some may return in moments you can never predict.
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