Prerequisite: A character who has lost one or more limbs due to trauma or experimentation.
You have been subjected to horrific biomantic experimentation, grafting a predatory, parasitic organ into your biology. This organ allows you to manifest hardened, crimson biological constructs to replace your missing limbs, though it demands a grim toll on your vital energy.
While this graft is dormant (not active), you suffer the normal penalties of your missing limbs (e.g., your walking speed is reduced to 5 feet if missing legs, and you cannot hold items with missing arms).
Graft Manifestation (The Blood Price)
- Bonus action : you can awaken the predatory organ within you to manifest your missing arms and legs.
- Cost : When you activate this feature, your Hit Point Maximum is reduced by an amount equal to twice your character level. This reduction is cumulative (stacks with each subsequent activation) and cannot be restored by any means until you finish a Long Rest. If your Hit Point Maximum is reduced to 0 this way, you die instantly.
- Duration : Once activated, your biological limbs last for 1 hour, until you are knocked unconscious, or until you dismiss them as a bonus action (dismissing the limbs does not restore your Hit Point Maximum).
While active, you gain the following benefits:
- Restored Mobility : Your missing limbs are fully functional. Your walking speed is restored to its normal value, and you can interact with objects normally.
- Predatory Athletics : You gain a climbing speed equal to your walking speed, and you have advantage on Strength (Athletics) checks made to jump or climb.
Weapon Reshaping
When you choose this feat, select one melee weapon with which you are proficient. This choice is permanent and cannot be changed later.
While your graft is active, you can use a bonus action to reshape these biological limbs into that specific weapon form.
* The weapon grows directly from your body, meaning it cannot be dropped or disarmed.
* Attacks made with this biological weapon count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
* You can revert the weapon back into normal functional limbs as a bonus action.
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