Vampirism - Porphyric Hemophilia Image

Unique Feat (Prerequisite: Bitten by a Vampire)

You contacted the condition knows as Vampirism. Your body changes and you gain the following benefits:

Increased Strength and Speed. Your Strength score increases to 18 (+4) and your Speed increases by 15.

You gain Darkvision up to 90 feet.

Vampiric Resilience and Weakness. You gain resistance to Necrotic Damage and Cold Damage and Poison Damage but vulnerability to Fire and Radiant Damages.

You are immune to being Charmed.

Forbiddance: You cannot enter someone's residence without an invitation from an occupant.

Sunlight: You take 15 Radiant damage every 2 hours in the sunlight if not covered and staying in the shade. After 4 hours in the sunlight you gain 1 level of Exhaustion. Both the damage and Exhaustion can only be restored by a Long Rest.

Bite: You can make your Unarmed attacks with your fangs. If the attack hits, you deal 1d6 Piercing Damage plus 2d6 Necrotic Damage and you heal equal to the Necrotic damage done.

Vampirism - Porphyric Hemophilia Image

Comments

Posts Quoted:
Reply
Clear All Quotes