Prerequisite: Minotaur, 16th Level+, DM Approval
You have walked so many paths that the lessons of the First Tribes resonate within your soul.
Ability Score Increase
Increase one ability score by 2, to a maximum of 22.
Perfect Navigation
You can never become lost.
You always know:
- your exact direction
- approximate distance traveled
- shortest route to any location you have previously visited
Ancient Endurance
You gain Resistance to Psychic damage.
Whenever you complete a Short Rest, you recover one expended use of a racial feature or Minotaur feat ability.
Echo of the First Labyrinth
Once per Long Rest, you may enter a state of profound clarity for 1 minute.
During this time:
- You gain Advantage on all Wisdom checks.
- You gain Advantage on all Intelligence checks.
- You cannot be Frightened.
- You cannot be Charmed.
Those who witness this state often describe the Minotaur as seeming strangely calm, as though they can perceive paths invisible to others.
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