(Minotaur) Walker Of The First Maze Image

Prerequisite: Minotaur, 16th Level+, DM Approval

You have walked so many paths that the lessons of the First Tribes resonate within your soul.

Ability Score Increase

Increase one ability score by 2, to a maximum of 22.

Perfect Navigation

You can never become lost.

You always know:

  • your exact direction
  • approximate distance traveled
  • shortest route to any location you have previously visited

Ancient Endurance

You gain Resistance to Psychic damage.

Whenever you complete a Short Rest, you recover one expended use of a racial feature or Minotaur feat ability.

Echo of the First Labyrinth

Once per Long Rest, you may enter a state of profound clarity for 1 minute.

During this time:

  • You gain Advantage on all Wisdom checks.
  • You gain Advantage on all Intelligence checks.
  • You cannot be Frightened.
  • You cannot be Charmed.

Those who witness this state often describe the Minotaur as seeming strangely calm, as though they can perceive paths invisible to others.

(Minotaur) Walker Of The First Maze Image

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