General Feat (Species)
Prerequisite: Dusk Halfling, Level 12+
You embody the ancient calling first embraced during the First Twilight.
You gain the following benefits:
- Increase your Wisdom, Charisma, or Intelligence score by 1, to a maximum of 20.
- You gain Resistance to Psychic damage.
- You cannot be surprised while conscious.
- Once per Long Rest, when a creature you can see within 30 feet fails a saving throw, you may allow it to reroll the saving throw.
The creature must use the new result.
This ability reflects your supernatural ability to guide others safely through moments of fear and uncertainty.
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