You have advantage on saving throws made to avoid or resist traps and you have resistance to the damage dealt by traps.
Whenever you succeed on a Dexterity saving throw, you can use your reaction to move up to half your movement.
You have advantage on saving throws made to avoid or resist traps and you have resistance to the damage dealt by traps.
Whenever you succeed on a Dexterity saving throw, you can use your reaction to move up to half your movement.
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