“Every loss is just the machine warming up. Every miss, a promise. And when it hits - when it finally hits - there is no god, no law, no force left that can stop what comes next.”
Stripped and ridden so long ago of your personal divinity and divine power - through work, fate, and ultimately luck, a chance has returned at last, to regain just a fragment of what you once were. Harnessing the immense spiritual pressure of the realms, the conduit that is your body finally begins to loosen, eager, to chase its next big thrill - and win.
As an action, you may expend a charge of your Divine Intervention feature (counting as intervention from your deity) to spread out a personalized domain in a 120-foot radius sphere, centered on yourself. This area serves as your personal 'domain', blocking outside interference from gods and other ascended beings, and acts as your sole domain for all aspects outside of benefitting your ascension boon. The area distorts into a gambling space of your choosing - containing slot machines, roulette tables, and a constant soundtrack of your choice. It lasts for ten minutes, or until ended early either by you (no action required), or the terms dictated later in this boon.
While within your domain, at the start of each of your turns, you may roll three d6, each one representing a 'reel' of your domain.
No matching dice - Cold Spin.
Two matching dice - Heated Roll.
Three matching dice - JACKPOT!
Each time you fail to roll jackpot, you gain 1 🎲 Charge (to a maximum of 6), which reset at the end of the domain. A Heated Roll instead grants 2 charges. You may spend Charges to influence future spins in the following ways:
1 🎲 - Reroll all die.
3 🎲 - Reroll 1 die.
5 🎲 - Until you hit JACKPOT, you only require two matching die to trigger a JACKPOT! If you use this feature, you may only benefit from one of the options of your choice, instead of all the traditional ones.
When you enter a JACKPOT state, for 4 rounds, your body begins to swell with an unmatched spiritual energy, overflowing throughout you in a fever.
You cannot be reduced below 1 Hit Point by direct damage while in this state, the overflowing spiritual energy forcing your body into a state of rapid regeneration. Once per round, whenever any roll is made within the area of your domain, you may ùse a reaction to choose the result of the roll. Finally, at the start of each of your turns, the overflowing spiritual energy forces out some of your own latent potential - once per your own turn, you can use your Channel Divinity as a free action, without expending any resource.
Once this state ends, your domain immediately disperses, and you may choose to continue stacking the odds. If you choose to do so, you immediately suffer two levels of exhaustion (which cannot be cleansed through any means beside a Long Rest, or ignored through any means), and immediately regain usage of your Divine Intervention feature.
Previous Versions
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