Disarm - As a bonus action for 1 focus point, you attempt to disarm the creature of anything it is holding. Even another creature. Strength saving throw your DC.
Big Al Energy - Expend 2FP, you can crit on 18-20's attack rolls for the rest of this combat.
Poke/Clap - As a bonus action for 1 focus point, you can temporarily blind or deafen a creature until the end of its turn.
Previous Versions
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7/5/2026 1:44:52 AM
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0
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Coming Soon
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