Your soul remembers what it was like in the afterlife. Sometimes you feel like you still have one foot beyond the veil of death, for better or worse.
Your spells sometimes have an echo. A spell that targets one creature may target an additional creature for a lesser effect. If this spell is an attack, roll a separate attack roll. If the requires a saving throw, a separate saving throw will be rolled. All dice rolled for the echo (damage or healing) will be divided by 3, rounded up.
You have uses of this ability equal to your proficiency bonus. Recharges every long rest.
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