You have been afflicted with a curse of lycanthropy. It changes you, body and mind.
Prerequisite: Bitten or scratched by a lycanthrope (or DM discretion)
Ability Score Increase. Your Strength score becomes 15 if it was lower than that.
Keen Senses. You have advantage on Perception checks that rely on hearing or smell.
Fleet of Foot. Your walking speed increases by 10 feet.
Pack Tactics. You have a +1 bonus to attack rolls made against a creature within 5 feet of an ally.
Resilient Hide. You cannot be killed by non-magical attacks or by weapons that aren't silvered. If damage from such a source would reduce you to 0 hit points, you drop to 1 hit point instead.
Hybrid Form. On nights of the full moon of Kazakan, you assume your hybrid form once the sun sets. While in hybrid form during the full moon, you regain 10 hit points at the start of each of your turns.
Curse Symptoms. The curse shows no outward symptoms outside of battle, but in combat you are driven to kill rather than capture. Cosmetically, you appear more muscular and athletic, run warm to the touch, have developed a taste for rare cooked meat, and have gained pointed ears and pronounced canine teeth (if you lacked them before). You've also developed a mild allergy to silver and wolfsbane even in your base form — contact causes itching, and prolonged exposure causes rashes or blisters.
Loss of Control. After you kill a creature, or would have died if not for Resilient Hide, you must make a DC 14 Constitution saving throw at the start of your next long rest.
- Success: You retain control of yourself.
- Failure: You transform into your hybrid form.
- Failure by 5 or more: You transform into your hybrid form with full bloodlust, compelled to turn or kill another humanoid unless knocked unconscious first.
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