Your construct frame is equipped with a combat protocol that transforms your body into an offensive configuration. By activating Assault Mode, you prioritize destructive power and aggressive combat efficiency, becoming a relentless engine of war. Armor plates shift, servos surge with force, and your every movement becomes optimized for one purpose: overwhelming the enemy with brutal, unrelenting aggression.
- Increase your Strength or Constitution by 1, to a maximum of 20.
- You can use this feature a number of times equal to your proficiency bonus plus 3, regaining all uses after a long rest.
- As a bonus action, you enter Assault Mode for 10 turns.
- While in Assault Mode:
- Your speed increases by 10 feet.
- You gain 25 temporary hit points.
- Once on each of your turns, one weapon attack deals an extra 1d8+2 damage.
- If you move at least 15 feet straight toward a creature before hitting it with a melee attack, it must succeed on a Strength saving throw (DC = 8 + your proficiency bonus + your Strength modifier) or be knocked prone.
- You have advantage on Strength checks and Strength saving throws.
- When you score a critical hit or reduce a creature to 0 hit points, you can make one weapon attack as a bonus action.
- Assault Mode ends early if you're incapacitated.
Previous Versions
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7/10/2026 10:17:38 PM
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7/10/2026 10:20:16 PM
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7/10/2026 10:29:24 PM
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7/10/2026 10:40:08 PM
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