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One Soul, Two Bodies Scenario Trait M.O.R.T and Glimbo are the same character. Glimbo pilots from within the shell; M.O.R.T is his hands, his armor, and his stride. At rests, Glimbo emerges for repairs and to be himself among the crew.

All Sanity damage passes through the hull directly to Glimbo at full value. The viewports do not filter what he sees. Glimbo makes all Motivation saves as normal. A man in a magnificent machine can still forget why he came.

Transmitted Force Scenario Trait The frame carries the blow to the pilot. Whenever M.O.R.T takes 10 or more damage from a single source, Glimbo takes 10% of that damage, rounded up, from the impact rattling through the chassis.

Shared Fate Scenario Trait When an effect forces a saving throw that would affect both bodies, Jordi chooses whose saving throw modifiers to use, M.O.R.T's or Glimbo's, and makes one roll that applies to both. Trust the hull, or trust the man.

Repairs: M.O.R.T. Scenario trait \\ M.O.R.T cannot heal traditionally and gains nothing from a long rest. He must be repaired. Glimbo can do this out of combat, and without M.O.R.T Spare Parts by spending 2 hours using the Mending Cantrip. However this comes at the cost of 1 level of Motivation and a d6 to your Sanity

Proficiencies: You are proficient with firearms.

The Fragile Pilot Scenario Trait Glimbo's maximum hit points are hard-capped at 10. While inside M.O.R.T, he cannot be targeted by physical or elemental attacks, but psychic and mental effects reach him freely, armor does not argue with the mind, and area effects catch him where he sits. A creature deliberately targeting the pilot must still contend with M.O.R.T's AC of 20.

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