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The power of the Blood Mother has granted you the following Benefits:

  • You can use your reaction at the start of combat (unless you're surprised) or a bonus action on your turn to cut your hand for 1d8 slashing damage and coat your weapon in Bloodsap for 1 minute, while coated the weapon deals an extra 1d4 necrotic damage on a hit and you regain that damage dealt as health, once used you can't do so again until after a short rest
  • Gain a +1 bonus to Con score
  • As a reaction which you take in response to taking damage from a creature that you can see within 60 feet of yourself, you can deal *2d4 in necrotic damage to them if they fail a Con save (DC: 8+Prof+Con) or half as much if they succeed   *the damage increases at levels 10, 14, and 16.
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