Increase your Dexterity score by 1, to a maximum of 20.
You learn the Chill Touch cantrip. It doesn’t count against the number of cantrips you know.
When you deal damage to a creature with Chill Touch while you are within 5 feet of it, you can draw a portion of its life force into yourself. You regain hit points equal to the damage dealt.
You can regain hit points in this way a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
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