You start to glow and emit whisps of energy (usually gold in colour) as a wellspring of energy grows from within you and blasts outward. All creatures within 30 ft. take 4d10 Radiant Damage; those who succeed a DC15 Dexterity Saving Throw take half damage. You have the Paralyzed condition for 1 minute as the energy within your body works to restore your body, forcing the following changes, which are permanent until Regeneration is triggered again:
1) Your appearance changes, and that can include your sex/gender.
2) Your personality changes, and that can include your Alignment.
3) You lose your Class(es), Sub-Class(es) and any/all Class bonuses.
5) When selecting (a) new Class(es), retain your previous Character Level and rolled/generated Ability Scores; you can change Ability Score assignment for your new Class(es).
Your new body emerges from the flash of energy at your new Class/Level-appropriate HP and you are Conscious. Your clothing and other items are still in the condition they were prior to Regenerating and will likely need replacing at your earliest convenience.
If you trigger a Regeneration again, roll 1d100. On a 99 or a 100, you can choose to have your appearance perfectly match that of another human-looking person you've seen before and whose face you can recall clearly. On a 100, you can choose to restore your character to the appearance, Class(es) and Sub-Class(es) of a previous Regeneration, but you will retain your current Ability Score assignment.
If you take damage before completing the Regeneration, you die.
A Gallifreyan has 12 uses of Regeneration, allowing a total of 13 variations of the same Gallifryean.
Except...
If you did not have the Unconscious Condition prior to starting the Regeneration and are within 15 feet of one of your dismembered limbs, you can overcome the typical Paralyzed condition and swing your arms to direct some of the Regeneration energy flowing from them into the severed limb. In doing so, you choose to remain with your current character configuration; you are restored to maximum HP and are Conscious. You still count this as one use of Regeneration.
Within 1 hour of your death, another Gallifryean can sacrifice 1 use of Regeneration to force you to trigger a use of Regeneration.
A group of 5 Gallifreyans can sacrifice 1 use of Regeneration each to give you another set of 12 Regenerations after your final Regeneration, but before your final death.
Comments