The Hammer's Lessons Image

Choosing Your Lesson. When you gain this feat, choose one of the lessons of the Steel Path to practice. You can change your chosen lesson when you finish a long rest.

Stoke the Embers

When you hit a creature, you can immediately move up to 10 feet around it without provoking opportunity attacks from other creatures.

Quench the Steel

When you take the Dodge action, the next attack roll you make has advantage.

Keep the Measure

When you take the Disengage action, if you willingly move at least half your speed on that turn, the first attack made against you before the start of your next turn has disadvantage.

As a bonus action, you can practice the Return to Center lesson and choose another lesson a number of times equal to your proficiency bonus, regaining all expended uses when you finish a long rest.

The Hammer's Lessons Image

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