You have learned to pour your own arcane power into your familiar, further binding it to you and elevating it into something greater than what it was meant to be. You can now use it to channel your spells and summon it to be an even more powerful form.
Spell Relay. When you cast a spell, you can have your familiar deliver it. If the spell has a range other than Self, treat your familiar's space as the point of origin, using its senses to determine range, line of sight, and targets. If the spell targets only you, you can have it target your familiar instead. Either way, your familiar must be within 100 feet of you, and it must use its reaction. You can use this feature a number of times equal to your proficiency bonus, regaining all expended uses when you finish a long rest.
Additionally, when you cast the Find Familiar spell, you can use the Empowered Familiar instead of choosing from the spell's usual list of forms. This Empowered Familiar can take the shape of anything you want, using the stat block provided. All other restrictions and abilities of the Find Familiar spell still apply.
EMPOWERED FAMILIAR
Medium or Small (chosen when summoned) fey/celestial/fiend, unaligned
AC 11 + PB
HP 5 × PB + 10
Speed 30 ft., plus one additional movement type (climb, swim, or fly 30 ft., chosen when you summon it)
STR 10 (+0) DEX 15 (+2) CON 12 (+1) INT 4 (–3) WIS 12 (+1) CHA 8 (–1)
Skills Stealth +2 + PB
Senses Darkvision 120 ft., passive Perception 10 + PB
Languages understands languages you know, can't speak
Traits
Immutable Form. The Familiar cannot shapeshift.
Actions
Force Strike. Melee or Ranged Attack Roll: bonus equals your spellcasting attack modifier, reach 5 ft. or range 30 ft. Hit: 1d6 + PB force damage, increasing to 1d8 + PB at level 5, 1d10 + PB at level 11, and 1d12 + PB at level 17.
(The familiar cannot use Force Strike unless you possess a feature that allows your familiar to attack.)
Reactions
Familiar's Sacrifice. When you take damage while within 30 feet of your familiar, it can use its reaction to take that damage instead. It can't use this feature again until you finish a long rest.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
7/31/2026 6:00:09 PM
|
14
|
1
|
--
|
Coming Soon
|
Comments