The Dark lord of Ankor'El had chosen you and you, in turn, have chosen its blessing. Consequently, the Blessed Blood of Ankor'El runs through you, and with it comes the following abilities:
- Bloodletting. As a Bonus action, you can choose to give up any number of hit dice you have to empower your combative abilities. The number of times you can do this is equal to your proficiency modifier, and you gain them back upon a long rest. You can activate this ability by self inflicting damage equal to your level times the number of hit die used. With this ability you can do the following:
- The number rolled from using your hit dice with this ability can be added to the damage of your successful attack.
- When you hit a target whilst the ability is activated, the target receives the Bleeding Condition, which both reduces the target's maximum and current HP equal to the blood damage dealt in the initial attack. This effect continues until the target makes a CON SAVE or receives healing.
- When you score a critical hit whilst this ability is active, the target must make a CON SAVE. If they succeed the save they will take damage as intended. If they Fail the save they drop to 0 HP
- Soul Siphon. As a reaction, when you kill a creature with a Melee weapon attack you can siphon the target's soul as you release it from its mortal shell. Doing this will restore HP equal to half the damage of the killing blow.
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