# Prestige 2: (Works everywhere)
Gromnus has ascended beyond regular mortals, using his hyper-advanced technology to improve himself to the absolute limit, and to create an intuitive GromTech™ HUD to assist others in achieving their best results.
Ability 1:
Two of Grom's Ability Scores are changed to match his Intelligence Score. He can change which two stats are affected with an action. The range for all his spells are doubled, any spell with a range of Touch becomes 5ft, and any spell with a range of Self can be changed to Touch (no action required).
Ability 2:
Grom produces a 30ft radius aura. Grom and any allies within the aura gain a bonus to Ability Checks, Tool Checks, and Saves equal to his Intelligence Modifier.
# Prestige 4: (Works in divine realms or wherever your influence reaches)
Gromnus has always maintained a low profile despite his loud appearance, preferring to stay in the background and support others in their biggest moments. This is the culmination of that desire.
Ability 1:
Any ally within 60ft of Grom that reaches 0 hp is stabilized, and put at 1hp (Unless any other effects prevent them from getting downed, or heal them when stabilized). While stabilized at 1hp from this ability, they will need additional healing to return to consciousness.
Ability 2:
Any ally within 30ft of Grom gains Heroic Inspiration after every action, bonus action, and reaction.
# Prestige 6: (Works in certain parts of the native realm)
Unbound by the suppression of higher deities, Gromnus has advanced his technology to the point where it is truly indistinguishable from Magic, and through this, has gained mastery over Magic Creations, and even certain aspects of Magic itself.
Ability 1:
Grom can gain the benefits of any Magic Item he owns without needing to Attune to it, wear it, or hold it.
Ability 2:
Grom can use Circle Casting by himself, counting as 8 total casters, while still only using one spell slot. Grom will only count as 4 total casters if he isn't the only one in a Circle.
Prestige 8: (Works in divine domains or with explicit DM approval)
Gromnus is now entirely unbound by the laws of Magic and Mortality. His mind, free from being bound to one entity, now resides within a multitude of GromTech™ servers across the multiverse.
He still limits himself to inhabiting one body at a time, for fun.Ability 1:
Grom can cast any spell at will, without using a spell slot and without needing to concentrate. He can change the casting time of any spell to an action, bonus action, or reaction.Ability 2:
Grom's true form is revealed, a Multiversal AI spread throughout an uncountable number of advanced servers. All communication through a great majority of realms is routed through his 8G servers. As long as sufficient technology exists, Grom will return after dying at a place of his choice. It takes 8 hours for a body to be constructed. All of Grom's magic items are returned to him when he's returned to life.
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