You gain access to knowledge of rare rituals not directly connected to spells you gain one of the following rituals
Ritual of Specialties By connecting with extraplanar entities you trade a certain amount of vitality in exchange for new specialties.
- Take a -2 to your constitution value
- Gain 1 feat or proficiency of your choice
Ritual of knowledge By connecting your consciousness to the Raven Queens library where you can trade one piece of knowledge unknown to the Raven Queen in exchange knowledge from the Raven Queen Effects
- You trade one piece of knowledge unknown to the Raven Queen in exchange for three pieces of knowledge in her library
- Any knowledge you provide must be knowledge the Raven Queen does not know if you fail to provide knowledge the Raven Queen does not know you will not gain any knowledge and the Raven Queen will mark you at the end of the ritual and send agents to kill you and bring your soul back to her realm
Ritual of Trade By providing materials you wish to trade and activating this ritual you initiate a trade with a devil You place either a soul(s) or Sacrifice(s) inside the ritual circle and initiate a trade with a devil the specific type or rank of devil is decided by the DM at which point you must make a Ability check (the dc is decided by the DM and should keep in mind the value of what is requested the amount of souls or sacrifices offered and the tier of devil summoned) based on your spellcasting ability with varying degrees of success or failure
- If you fail a check by 10 or more then the devil takes your offering and only provides a small pile of gold coins and your soul is now marked by said devil it will always sense you and seek to claim your soul early by any means necessary
- if you fail a check by 5 or less then you successfully trade for whatever you sought to gain (within DM discretion) but your soul was successfully marked and if you enter the lower planes it will try to claim your soul by any means necessary
- if you succeed in a check you will gain what you sought to trade for (within dm discretion) at no cost other than your sacrifice
- if you succeed on a check by 5 or more then you successfully trade for either what you initially wanted(within dm discretion) or you may have the wish effect activate
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