As a free action you call upon the Khast's authority over all mortal weapons. Every weapon within 60 ft of you that is not being carried or worn immidietly creates a whirlwind of metal that surrounds you for 1 minute. Any creature of your choice that is wielding a metal tool (weapon,shield, etc...) must succeed on a DC 15 strength check or lose their weapon to the whirlwind.
For the duration:
- you gain +2 to AC versus ranged attacks.
- You may pull the blades close to gain +2 to AC versus a single attack as a reaction.
- You may use a bonus action to make a weapon attack.
{ranged} DEX + PROF to hit, 1d6 force damage +DEX
{melee} STR + PROF, 1d8 force damage +STR
You can use this feature once per Dusk.
The damage for the weapon attacks increase as you level. The damage die increase to 2d6/2d8 at lvl 5 3d6/3d8 at lvl 11, and 4d6/4d8 at lvl 17.
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Posted Mar 29, 2021This seems too strong; the parry seems like something that isn't needed so consider removing this. In addition, the ability should summon spectral weapons so it works anywhere, rather than only in armories and weapon stealing seems OP, so it removes that problem. Also, the attacks don't have a range or reach, so maybe add that. The leveling also seems really strong, especially because feats usually don't level with players.