This is a 2nd degree Rapid Current combat maneuver. It uses 2 exertion point. The amount of exertion points your character has is equal to double your proficiency bonus. If a DC is involved with a combat maneuver, the maneuver DC = 8 + your proficiency bonus + your Strength or Dexterity modifier.
As an action, make a melee weapon attack against a creature that relies on sight. On a hit, it must succeed on a Constitution saving throw or be blinded until the end of your next turn.
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