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Prerequisite: General Feat (Prerequisite: Level 8+ and the ability to impose the Frightened condition)
 

General Feat (Prerequisite: Level 8+ and the ability to impose the Frightened condition)

You gain the following benefits.

Ability Score Increase. Increase your Wisdom or Charisma score by 1, to a maximum of 20.

Break the Unbroken. When a creature that is normally immune to the Frightened condition makes a saving throw against one of your effects that would impose that condition, the creature makes the saving throw with Advantage instead of being unaffected by the condition. On a failed save, the creature can gain the Frightened condition from that effect normally. This benefit doesn't overcome an immunity or exclusion specified by the effect itself.

Shaken. When a creature succeeds on a saving throw against one of your effects that would impose the Frightened condition, it becomes Shaken by you until the end of your next turn. While Shaken, its Speed is reduced by 10 feet, and it has Disadvantage on the next saving throw it makes against one of your effects that would impose the Frightened condition. After it makes that saving throw, Shaken ends.

Shaken isn't the Frightened condition, and a Shaken creature doesn't count as Frightened for the purposes of any other feature or effect.

Cower. When a creature already Frightened of you fails another saving throw against one of your effects that would impose the Frightened condition, you can cause it to have the Prone condition.

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