5th Level Feat
While, it can normally function just as Peter Parker’s Spider-Sense does, the player can essentially turn it into a Self-Cereebro and scan anywhere for trouble. However, despite the player having control of it they’re not in “Full control”. The ability only works for a limited time and it’s worth mentioning that it only covers up to a certain range depending on how big the threat or city/town the player is in or is facing.
Duration:
The limited time determines what health you’re at
- Normal Health: 1d8 (Minutes)
- Low Health: 1d4 (seconds)
When you roll a D4 it’s really down to sheer luck when you roll an investigation check to find the threat. Also I’m gonna be pretty evil about this next one :)
Investigation:
- Normal Health: Investigation DC is between 15-20 determined by the minutes it lasts for
- Low health: Investigation DC is between 1-7 determined by how many seconds it lasts for. You have to be quick on the draw for this one
They can get to try again whether or not they have time left. If they do then they get three extra rolls or (one depending how much time they have left) and if they fail they don’t get another chance until their next round.
Once the duration is over the spider sense returns to its normal function.
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