Prerequisite: Equipment Enchantment
With your trusty forging hammer to create magic enchanted equipment
WEAPONS: roll a 1d100 if its between 1-50 dungen master chooses random enchantment if it between 50-99 Black Smith chooses enchantment if its a perfect nat 100 homebrew enchantment with dungen masters appoval
ARMOR: roll a 1d6 if its even random enchantment from the dungen master if its odd number choose enchantment
OTHER: roll a 1d4 pick a number if you rolled the choosen number players choice if you guessed wrong dungen masters choice.
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