When shooting, you’ve learned to keep every minute disturbance in mind as to maximize your chances of success, this is meant to be the firearm equivalent to Great Weapon Master 2024.
Extreme Range. Firearms in your hands gain a third range type, it is double the standard long range and you have tripple disadvantage attempting to shoot at this distance, unless you have Sharpshooter then you’d shoot with regular disadvantage.
Range Bonus. Only when you have advantage to hit with your Ranged Weapon Attack is this active.
Ranged Weapon attacks made at Normal Range and Long Range have +1 to hit, nothing is gained at Extreme Range.
Rifle Mastery. When you hit a creature with a weapon that has the Loading property as part of the Attack action on your turn, you can cause the weapon to deal extra damage to the target. The extra damage equals your Proficiency Bonus.
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