Maybe you accidentally came into contact with a mutagenic substance or you voluntarily got involved in such an experiment, whatever the case, something seems to be changing inside your body...
These mutations influence a player character quite a bit and alter their game statistics by some degree. To get rid of such a mutation at least a Remove Curse or a Greater Restoration spell is needed (at the DMs discretion). Each Major Mutation is an additional Feat listing.
| d20 | Major Mutation |
|---|---|
| 1 | Roll again. Use only the negative effect of the rolled mutation. |
| 2 | Ooze Blood |
| 3 | Poison Dart Frog Skin |
| 4 | Tadpole Anatomy |
| 5 | Cave Dweller Eyes |
| 6 | Turtle Skin |
| 7 | Mole Senses |
| 8 | Gelatinous Body |
| 9 | Limb Shift |
| 10 | Owlbear Claws |
| 11 | Frost Worm Blood |
| 12 | Salamander Blood |
| 13 | Metallic Skin |
| 14 | Bat Ears |
| 15 | Acid Glands |
| 16 | Spider Eyes |
| 17 | Enlarged Nostrils |
| 18 | Sturdy Body |
| 19 | Chameleon Skin |
| 20 | Roll again. Use only the positive effect of the rolled mutation. |
Comments