You Exude Clarity and Grace, your Charisma Score is set to 20. It has no effect if your Score is already 20 or Higher. Your Healing is Absolute, ant Healing you Give or Receive cannot be Reduced or Negated. Pick one Saving Throw you're Proficient with, it becomes Expertise. You have Advantage on Rolls to Maintain a Peaceful and Graceful Environment or Conversation. You Know and Feel the very Essence of a Creature's Intent. (DM may provide you answers such as Malicious, Evil, Kind, Sweet, Etc.).
You are always under the Effects of Sanctuary, the DC of which is 20 or your Spellcasting DC, whichever is Higher, and it cannot End unless you Attack a Hostile Creature (Including Grapple), Cast a Spell on a Hostile Creature, or Deal Damage to it. It is Suppressed for 1 Hour before Reactivating.
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