You draw confidence from the people beside you. Trusted companions steady your nerves, strengthen your resolve, and bring out a version of you that rarely appears when you stand alone.
People Person. Increase your Charisma score by 1, to a maximum of 20.
Strength in Company. While you are within 10 feet of at least one conscious ally, you gain a +1 bonus to saving throws.
Bolstered by Friends. When an ally within 30 feet of you succeeds on a saving throw, you can use your Reaction to gain Temporary Hit Points equal to your Charisma modifier + your Proficiency Bonus. Once you use this feature, you can't use it again until you finish a Short or Long Rest.
- Created for Satheryn Chronicles -
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