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Prerequisite: Requires a Dexterity score of 13 or higher, or have taken the Entertainer background with the jester or tumbler routines.
 

- Increase your Dexterity score by 1, to a maximum of 20

- Gives you the ability to use the Folly action, upon using this action whenever you miss an attack you can use a bonus action to fall spectacularly behind the enemy putting your self in prone. You gain +2 AC while in prone, only after using this action. If on the enemy's next turn they attempt to attack you they do so with disadvantage. A successful hit does (1d6 + Strength Proficiency) bonus damage to you, a miss how ever gives you an opportunity attack or the ability to tumble 10ft away and stand up. This does not count ass your attack for that turn. This counts as a sneak attack. A successful hit makes standing up use only 5ft of your movement. On a miss it takes 15ft of your movement. 

 - Folly Can only be used once per enemy, and only on melee attacks or melee ranged damaging spells

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