Gale Dancer Image

You are the storm that is approaching.

Bullet Storm

The first Ranged weapon attack you hit each turn deals an additional 1d8 damage. Every subsequent ranged weapon attack you hit with on that turn deals an additional 1d8 damage more than the last, to a maximum of an additional 4d8. This resets at the start of each turn.

Suppressing Hail

You have a Cover Die, which starts as a d12. Each time you hit a different creature with a ranged weapon attack on your turn, the Cover Die decreases by one size one step: d12 → d10 → d8 → d6 → d4 (minimum d4). When a creature makes an attack roll against you, roll your Cover Die; on a 1, the attack misses, and the die increases in one size (maximum d12). The Cover Die resets to a d12 at the start of each of your turns.

Shoot and Scoot

If you move at least 10ft before you make a Ranged weapon attack, your critical range for that attack increases by 1. Making an attack resets the movement counted for this ability.

Gale Dancer Image

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