Your voice turns good warriors into legends.
Battle Hymn
On your turn, as a Bonus Action, choose one allied creature within 60 feet of you that can hear you. Until the start of your next turn, the chosen creature's attacks and spells deal an additional amount of damage equal to your Proficiency Bonus, and it gains a +3 bonus to its Armor Class. Additionally, as an Action, you can instead choose any number of allied creatures within 120 feet of you to gain these benefits.
Crescendo
Whenever an allied creature you can see within 60 feet scores a Critical Hit or succeeds on a Saving Throw, you can grant them Temporary Hit Points equal to your Proficiency Bonus times four.
Second Voice
Whenever an allied creature within 60 feet of you fails a Saving Throw, you can take a Reaction to allow them to reroll their Saving Throw with a bonus equal to your Proficiency Bonus; they must use the new roll. You can use this feature twice, regaining expended uses when you finish a Long Rest.
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