Stalwart Defense Image
Prerequisite: Proficiency with Medium armor and Shields
 

General Feat (Prerequisite: Medium Armor Training, Shield Training)

You've trained to become a defensive wall that proves the best offense is a good defense. You gain the following benefits:

Ability Score Increase. Increase your Constitution score by 1, to a maximum of 20.

Steel Wall. If you are hit by a Melee attack while wearing Medium or Heavy armor made of metal, the attacker must make a Constitution saving throw (DC 8 plus your Constitution modifier and Proficiency Bonus). On a failed save, the next attack roll it makes before the end of its next turn receives a penalty equal to your Constitution modifier (minimum of one).

Hunker Down. While wielding a Shield, you can use your Bonus Action to stoop down and crouch behind your Shield. Until the start of your next turn, you have Advantage on saving throws against effects that move you against your will, and are treated as if behind Half Cover. You can take this action only if you haven’t moved during this turn, and after you use it, your Speed is 0 until the start of your next turn. You lose these benefits if you are moved, release your Shield, or have the Incapacitated condition.

Stalwart Defense Image

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