General Feat (Prerequisite: Level 4+, Strength or Dexterity 13+)
You gain the following benefits.
Ability Score Increase. Increase your Strength or Dexterity score by 1, to a maximum of 20.
Strong legs. Your movement speed and jump distance both increase for every increase in your strength modifier. For every +1 in your strength modifier, you add 5 feet to your jumping distances (both long and high jump) while rounding your jump distance to the nearest 0 or 5, and add 5 feet to your movement speed.
Hero Landing. If you are capable of orienting yourself to land on your feet, you can ignore the first 30 feet of distance of a fall when it comes to calculating fall damage.
Notes: Due to restrictions on D&D Beyond, you will need to manually set the speed increase
Cheat Sheet.
Strength Modifier High Jump Distance Long Jump Distance Bonus Movement Speed
+1 10 feet 20 feet +5
+2 15 feet 25 feet +10
+3 20 feet 30 feet +15
+4 25 feet 40 feet +20
+5 30 feet 50 feet +25
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