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Prerequisite: Knowledge Domain Cleric
 

When you cast a level one spell or higher which requires a saving throw, you can reduce your spell save DC by 5 for that casting. If a target fails the save, divine knowledge floods your mind: in addition to the spell's normal effect, you learn two of the following about the target (your choice):

  • Its current hit points
  • Its physical ability scores (STR, DEX, CON)
  • Its mental ability scores (INT, WIS, CHA)
  • Its condition immunities
  • Its damage immunities and resistances
  • Its damage vulnerabilities
  • Its speed and movement types

Previous Versions

Name Date Modified Views Adds Version Actions
9/2/2026 11:23:41 AM
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1
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9/20/2026 8:32:40 AM
4
1
1.1
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