General Feat (Prerequisite: Level 4+, Dexterity 13+)
You are an artist when it comes to using small weapons.
You gain the following benefits.
Ability Score Increase. Increase your Dexterity score by 1, to a maximum of 20.
Improved Critical. Your attack rolls with weapons that have a d4 damage die can score a Critical Hit on a roll of 19 or 20 on the d20. If another feature, property or spell would grant you the same benefit, you can also score a Critical Hit on a roll of 18.
First Blood. During the first round of each combat, when you hit a creature that hasn’t taken a turn with a weapon that has a d4 damage die, you add 1d4 to your damage. The additional damage increases by 1d4 when you reach levels 11 (2d4), and 17 (3d4).
Long Throws. Attacking at long range doesn’t impose Disadvantage on your ranged attack rolls with Daggers, Handaxes, Light Hammers and Darts.
Hidden Blades. You have Advantage on Deception checks to hide any weapon that has a d4 damage die.
Comments