Dragonmark Feat (Prerequisite: Eberron Campaign, Can’t Have Another Dragonmark Feat)
You gain the following benefits.
Grim Intuition: You gain proficiency in the Stealth or Survival skill, if you already have proficiency you gain expertise. When you make an ability check using either of these skills, you can roll a d4 and add the number rolled to the check.
Healing Touch. You always have the Chill Touch cantrip and False Life spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast it using any spell slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spellcasting ability for this spell (choose when you select this feat).
When you reach character level 3, you also always have the Lesser Restoration spell prepared and can cast it the same way.
Spells of the Mark. If you have the Spellcasting or Pact Magic class feature, the spells on the Mark of Death Spells table are added to that feature’s spell list.
| Spell Level | Spells |
|---|---|
| 1 | False Life, Ray of Sickness |
| 2 | Blindness/Deafness, Ray of Enfeeblement |
| 3 | Animate Dead, Vampiric Touch |
| 4 | Blight, Ice Storm |
| 5 | Contagion, Raise Dead |
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