Mount Up: Mounting or dismounting costs 5 feet of movement (instead of half your speed).
Precise Strike: Once per turn when you make a weapon attack, you can give yourself Advantage on the roll. If the attack hits, you add +1d8 extra damage of the weapon's type.
Uses: Equal to your Proficiency Bonus (PB) per long rest. Important: A charge is expended only when the attack actually hits.