Prerequisite: Spirit Awakening feat, Character level 8 or higher
- Emission (Flowing Haki): While your Hardening feature is active, your melee weapon attacks or unarmed strikes project a burst of spiritual energy. Your melee reach increases by 5 feet, and you can add your Wis, Int, or Cha modifier (your choice) to the damage roll.
- Internal Destruction: Once per turn when you hit a creature with an attack while Hardening is active, you can spend 2 Haki Points to force the energy inside the target. The attack deals an extra 3d10 force damage, and the target must succeed on a Strength saving throw (DC = 8 + your Proficiency Bonus + your Dex modifier) or be knocked prone.
- 💥 Armament Haki Clash: If you make a melee attack against an enemy who also has Armament Haki active (or if they use a reaction to block your strike), a Haki Clash triggers. Both you and the target make a contested check:
1d20 + your Dexterity or Strength modifier + your Proficiency Bonus.- Mako Spear Advantage: If you move at least 20 feet in a straight line directly into this clash, you have advantage on the roll.
- Win by 5+: The enemy is blown 15 feet back, takes full damage + 2d10 force damage, and their Haki armor instantly shatters (ends).
- Win by 1-4: The enemy takes normal damage and is knocked prone.
- Tie: Static Lock. Black lightning crackles. You are both locked in place and must use your Action on subsequent turns to repeat the contest until someone breaks or wins.
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