You have been trained to resolve dangerous situations without unnecessarily taking lives.
Non-Lethal Training. Whenever damage you deal would reduce a creature to 0 Hit Points, you can choose to deal that damage non-lethally, regardless of the attack, spell, damage type, range, or other source of the damage.
Rapid Influence. You can take the Influence action as a Bonus Action.
Peacekeeper Badge. You receive a magical Peacekeeper Badge through this feat, regardless of your starting equipment choice. The badge strengthens your resolve when you commit yourself completely to a decisive action.
The badge has 1 charge. It regains its expended charge when you finish a Long Rest.
You can expend 1 charge to have the badge function as a Common Heroe’s Resolve Trinket. Using the badge in this way doesn’t consume or destroy it.
Previous Versions
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10/4/2026 12:19:43 AM
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Coming Soon
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