Prerequisite: Requires a Charisma score of 18
The Mysterious Stranger is a man of mystery, showing up whenever needed most. He wears a long trench coat, a fedora, combat boots, and smokes a cigar. If he shows up, he will pull out a revolver (or alternative of the DM's choice) and instantly kills an opponent of the players choice. This feat can only be activated if a player rolls a nat20 then chooses not to take that, and then succeed a DC20 charisma check.
This feat can only be taken if the player has the feat lucky and has 18 in charisma.
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