speed and your freedom represents your possibilities
Prerequisites: Dexterity 16 or higher, Speed Is Your Freedom V3 (or the other) feat, and knowledge of at least two spells that increase your movement speed.
Your speed no longer represents merely your ability to move quickly. You have learned to use it to surpass your own limits and discover new possibilities in your freedom.
Evasive Speed
While you are under the effects of one or more spells that increase your movement speed and your movement speed is 110 feet or higher, you can use a bonus action for dodge. Until the start of your next turn, you gain a +1 bonus to AC.
Speed Caster
During a short rest, you can study and practice casting one spell you know. The chosen spell must be 4th level or lower and have a casting time of 1 action.
At the end of the short rest, you can cast the chosen spell as a bonus action instead of an action.
You can only have one spell chosen through this feature at a time. If you take another short or long rest, you can choose a different spell.
Wall Running
While your movement speed is 80 feet or higher, you can move along vertical surfaces during your movement without falling. You must end your movement on a surface capable of supporting you; otherwise, you fall normally.
Impact Resistance
if your movement speed is 120 feet or higher, you have resistance to bludgeoning damage.
Physical Growth
Your body grows by 15 centimeters.
Physical Presence
Your developed physique and imposing presence grant you a +1 bonus to Intimidation checks.
Speed Beyond Time
When your movement speed reaches 5,000 feet or higher, your speed transcends the normal limits of time.
When a creature casts Time Stop, you are immune to the effects of that spell. You can perceive, move, and act normally for the duration of the spell, even if you would normally be affected by it.
Your movement and actions during this period do not interrupt or end the spell, and you can interact normally with your surroundings, you can use this 1 time per 2 month
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