Improved Mounted Combatant Image
Prerequisite: Level 8+
 

General Feat (Prerequisite: Level 8+)

While mounted, you gain the following benefits.

Ability Score Increase: Permanently increase your Strength, Constitution or Dexterity score by 2, to a maximum of 20.

Cavalier: Advantage on melee attacks with a Great Weapon or any weapon with the Reach property.  No Disadvantage if attacking targets within 5'.  

Two Minds, One Body:  You and your Mount share your HP, Armor Class, Saving Throws, Ability Checks, and Initiative.    

Mounted Movement:  You substitute your movement and speed with your Mount's.  

Shove/Kick: Your Mount can push a target within melee range up to 10 feet away (provided the target is no more than one size larger than you).

Magical Effects:  You and your mount share all magical buffs, effects and debuffs.  

Additional Rules:

Mount Action:  Right after your turn, your Mount can do the following:  Attack, Dash, Disengage, Dodge, Help, Magic, Ready, Shove/Kick, Special Ability or Use Item*. 

Your turn could look like this:  Attack, Bonus Action, Mount Action, Movement. 

*The Item must be in the Mount's inventory, or worn by them (example, a saddle with magical properties)

Mount Up:  Mounting/Dismounting takes one action.  

Critical Dismount:  If you take a Critical Hit while mounted, you must pass a Strength Check or you are immediately dismounted and knocked Prone.  

Improved Mounted Combatant Image

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