You have discovered the terrible truth: the world is not real, your destiny is dictated by dice, and that suspiciously handsome tavern keeper is probably an NPC with repeating lines of dialogue.
Special Ability — Metagame Madness
Once per long rest, you may shatter the fourth wall and address the players, the Dungeon Master, or the invisible cosmic entities observing your every move.
You may question plot holes, complain about your dice rolls, demand to know why the villain is monologuing, or ask the Dungeon Master if that dragon "looks balanced for your level".
Once per session, you may look up information that you as a character would not have known and bring that information into the game.
Warning: Repeated use may result in the Dungeon Master introducing an eldritch horror whose sole purpose is to remind you that you are, in fact, a fictional character.
Congratulations. You have achieved sentience. Unfortunately, you still have to roll initiative.
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