You gain the following benefits:
Ability Score Increase. Increase your Strength or Constitution score by 1, to a maximum of 20.
Maneuvers. You learn two maneuver of your choice from among those available to the Battle Master archetype. If a maneuver you use requires your target to make a saving throw to resist the maneuver’s effects, the saving throw DC equals 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice).
Harmfull Technique. You can use maneuvers by expending hit dice instead of superiority dice. When a maneuver asks you to roll a superiority die, you roll the expended Hit Die and use the number rolled.
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