You have learned to turn your mass and momentum into a devastating physical takedown.
Body Slam: Once, on each of your turns, when you take the Attack Action, you can replace one of your attacks with an attempt to slam a creature you can reach that is no more than one size larger than you. Make a Strength (Athletics) check contested by the target's choice of Strength (Athletics) or Dexterity (Acrobatics).
On a success, you deal bludgeoning damage to the target and knock it prone. You also fall prone as part of the maneuver if the target is of the same size or larger.
Damage depends on your size when you initiate the slam:
-Small or Medium: 2d8+Strength+Proficiency bludgeoning damage.
-Large: 2d10+Strength+Proficiency bludgeoning damage.
-Huge: 2d12+Strength+Proficiency bludgeoning damage.
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