You remain unusually composed in tense situations, granting you the following benefits:
- Increase your Wisdom or Dexterity score by one, to a maximum of 20.
- You cannot be surprised.
- As a bonus action, you may enter a state of serene calmness. When you do so, you may choose to end one instance of either the frightened or charmed condition on yourself. You also have advantage on your next Attack Roll, Saving Throw, or Ability check you make within the next minute. Once you use this feature, you cannot use it again until you finish a short or long rest.
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